Monday, 22 August 2016

Setchi lab notes #5


Today I'm gonna be labbing Sheik techchase stuff, specifically certain options she has after crouching getup attack. For those who don't know, some players choose to crouch to cover missed tech instead of jab resetting as removes the possibility of them SDIing out and keeps them completely locked in the techchase with no escape options. Some players that do this include Captain Faceroll, Wizzy and me :^)
For regular getup and rolls, you can simply grab them. And while you can do this for getup attack too, we want to maximize our punishes whenever possible.
I was originally going to do this post on Falcon, but I concluded that stomp was the optimal choice in almost every situation.
A few disclaimers:
- Most character's getup attacks do 6% damage, have a base knockback of 80 and KB growth of 50, Sheik can CC these getup attacks to 98%, but against characters like Puff, whose getup attack is stronger, you won't be able to CC it as long.
- The percentages to which the opponent can amsah tech Sheik's moves depends on the character, this post will use percentages of Fox, use IKneeData to find the info for other characters
- CC = Crouch cancel..... if you couldn't tell 
- Next to the option will be the percent ranges it should be used, due to the opponent's ability to amsah tech. Keep in mind that these percentages are for Fox, adjust them as necessary to other characters.
1. CC grab (Any%)
The easiest and most common tool.
https://gfycat.com/UnequaledInstructiveAustraliankestrel
2. CC dash JC usmash (From 38%)
The reward you get from this would be the same as an usmash read. However, if they DI optimally then you can either dash attack at lower percents, or I believe get nothing at higher percents:
https://gfycat.com/BarrenBraveFlee
For some reason I had the Sheik dsmash, instead you could dash attack to extend the combo or perhaps even dtilt.
To throw off their DI, you could even crossup your usmash, which could lead to bad DI and much larger combos.
3. CC dash dair (Any% where it'll knock over, true followups from 72%)
This is the option I personally see the most potential in, as the followups from it can be massive. It can be amsah teched to 71%, however you can still techchase their tech on the dair, which makes it amazing even before 72%!
Here is a gif showing it setting up another techchase:
https://gfycat.com/PleasantRecentFallowdeer
And here is a gif showing it used after 72%, where it can no longer be teched and now has amazing followups:
https://gfycat.com/InfamousHastyDeviltasmanian
4. CC dash attack (From 65%)
2nd most common tool, easy and has good followups, but if you use it before 65% it can be teched and you won't get anything.
https://gfycat.com/IdleBareCommabutterfly
Don't ask why I did the utilt afterwards, I was just trying to do something stylish but it didn't work out lol
Of course there are more options, like CC ftilt, but those are less optimal and will lead to much less against correct DI or teching.
If I was a Sheik main, I would learn all 4 of these amazing options, I hope you find them useful 
Took me 1 hour and a half to make this.

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